
My rating: 4 of 5 stars
I was just thinking to myself what could we possibly do to Flinx that hasn't been done before and I started to draw a little blank. Fortunately, we've got STANDBY PLOT FIXES. Amnesia!
Oh, wait.
Well, fortunately, it's not even a tenth as bad as it may seem. Truly. I mean, Flinx does have a HONKER of a brain tumor and getting it knocked about is sure to scramble SOMETHING. In this case, I simply didn't mind in the slightest. It's because of the setting. Our favorite evil lizards and our poor Flinx have been getting on swimmingly. More or less.
Stranded on a somewhat neutral slithery tentacular alien world being inducted into the lizard political machine, the memory-less Flinx gets taken in by an artist colony.
Yeah! Isn't that cool! And you'll never guess who the artists are.
This one is still a great adventure, but alien exploration and subtle commentary on art as well as a reflection for ADF are quite apparent and delightful... or at least to me. :) I never expected to like the lizards more than that charming elderly couple a few novels back, but I am well mistaken. :)
It was also rather cool to see another side of Flinx, freed from the weight of his cares for once.
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